So I have the Weightless Fallout mod and it contains A LOT of esp. The Base Esp I want to merge into is not showing up in the selection. So, after I create a merged plugin I can safely disable the original mods, right If I no longer need to enable the original mod(s) is it also safe to uninstall and delete the original mod(s). Youd have to make a new merge, or if its a new thing added to the mod (new armour for example), add it to the mod with 圎dit. What if one of those mods had a new update what would be the procedure to follow. Sorry but youd be one of hundreds of people who want my help and its pretty impossible for me to deal with that and give one on one help to people. Fallout 4 Merge Mods By discdigobskind1985 Follow | Public
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